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A vector to bevy library to create a tile-less platformer | 0 ⭐️ |
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Bevy learning | 0 ⭐️ |
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Event sequencing for the Bevy engine | 0 ⭐️ |
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Making an open source game with Bevy | 27 ⭐️ |
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File system dialogs for loading and saving files using the Bevy game engine | 22 ⭐️ |
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derive macros for interleaved and planar formats, compatible with bevy ShaderType | 2 ⭐️ |
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- | 1 ⭐️ |
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A Rust project of a small simulated world using bevy's powerful Entity Component System. | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Marsettler | 0 ⭐️ |
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Testing out Claude MCP by making a snake game in Bevy | 0 ⭐️ |
Using blender custom properties to power colliders in Bevy using gltf extras | 1 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A simple example demonstrating sprites, cameras, and keyboard/mouse input; written in Rust and using Bevy game engine | 3 ⭐️ |
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Flappy bird, mas é uma armadilha | 0 ⭐️ |
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A modern Pong game implemented with Bevy and Rapier | 7 ⭐️ |
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A bevy wrapper around the a andriyDev dodgy library to implement local collision avoidance | 0 ⭐️ |
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A simple RPG attribute framework written in rust for the Bevy game engine. | 0 ⭐️ |
An attempt to get Mulle Meck games working through Bevy | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
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Small project to learn the Bevy game engine - a grid world roguelike | 0 ⭐️ |
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- | 0 ⭐️ |
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Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency. | 47 ⭐️ |
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Test | 0 ⭐️ |
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- | 3 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A tetris clone using bevy | 0 ⭐️ | |
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A mini game made with Bevy Engine. | 0 ⭐️ |
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A tilemap rendering crate for bevy which is more ECS friendly. | 1035 ⭐️ |
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first time using bevy | 0 ⭐️ |
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- | 0 ⭐️ |
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Bevy plugin to read assets from a tar file | 0 ⭐️ |
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An improved integration experiment with bevy_egui | 0 ⭐️ |
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A small boid simulation using bevy | 0 ⭐️ |
- | 0 ⭐️ | |
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