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A command line blackjack game written in Rust using Bevy ECS | 0 ⭐️ |
An rpg. | 0 ⭐️ | |
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- | 0 ⭐️ |
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A plugin for coordinating off-thread work in a Bevy application | 0 ⭐️ |
Gravity simulator in rust for a school project | 0 ⭐️ | |
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- | 1 ⭐️ |
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A small game about managing information | 0 ⭐️ |
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A voxel-based 3D scene viewer built with the Bevy engine. | 1 ⭐️ |
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- | 0 ⭐️ |
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a short demonstration of how raymarching can render interesting shapes | 0 ⭐️ |
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A game with graffitis | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Safe Rust bindings for the Poisson Surface Reconstruction algorithm implemented by Michael Kazhdan. | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Core game engine and systems for StrategyForge | 0 ⭐️ |
- | 0 ⭐️ | |
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Template repository for StrategyForge plugins | 0 ⭐️ |
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Shared UI components for StrategyForge | 0 ⭐️ |
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A Rust/Bevy based Voxel engine | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
- | 0 ⭐️ | |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A simple testing project for lightyear | 0 ⭐️ |
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Fun with Bevy | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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The beginnings of a hidden object game made in rust/bevy | 0 ⭐️ |
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Quantization before pathfinding | 0 ⭐️ |
- | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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ECS-driven UI lib for the Bevy game engine. | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 19 ⭐️ |
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A runtime gltf mapping library that includes helper systems to replace meshes | 0 ⭐️ |
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Plants VS Zombies, impl by Rust, Bevy 0.16 | 0 ⭐️ |
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Arkanoid but written in Rust game engine bevy | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |