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🛸 | 1 ⭐️ | |
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Bevy 弾幕 | 0 ⭐️ | |
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Experimenting with making my Blender dungeon explorable via Bevy. | 0 ⭐️ |
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- | 1 ⭐️ |
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Cosmic Crew: Dusk is a conceptual, 3d interplanitary base building game. | 2 ⭐️ |
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Incomplete clone of Centipede, my first game using Bevy | 0 ⭐️ |
- | 3 ⭐️ | |
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- | 3 ⭐️ |
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Learning Rust | 0 ⭐️ |
A modular rack synth, see website for example video output | 7 ⭐️ | |
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- | 1 ⭐️ |
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"wgpu" based post-processing rendering | 0 ⭐️ |
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- | 2 ⭐️ |
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An experiment about procedurally generating an entire world. | 0 ⭐️ | |
A project to demonstrate a hex grid in Bevy & Rust | 0 ⭐️ | |
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Chess game in bevy 0.11.0 | 0 ⭐️ |
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- | 0 ⭐️ |
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An implementation of a 3.5 dnd rule set using rust and bevy | 0 ⭐️ |
The tee city has gone to madness | 4 ⭐️ | |
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64 bit version of bevy transform | 3 ⭐️ |
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- | 0 ⭐️ |
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Razer Chroma support for Bevy | 1 ⭐️ |
Makeshift Editor for Bevy | 0 ⭐️ | |
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Some other implementation of the great space business series | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 2 ⭐️ |
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Scifi roguelike-ish project built in Rust with ratatui and Bevy-minimal | 2 ⭐️ | |
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Snake clone made with bevy 0.11.0 | 0 ⭐️ |
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OpenRailwayMap Exporter is a Rust project that downloads railway data from the OpenRailwayMap API | 3 ⭐️ |
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- | 0 ⭐️ |