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Toolkit for general puzzle solving | 0 ⭐️ |
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TODO: implémenter un algo de RL | 1 ⭐️ | |
Bevy + Rhai + WASM | 0 ⭐️ | |
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Avoid the Knifes is a Rust-based game where players dodge falling knives and collect coins to increase their score. Developed using the Bevy game engine, this project serves as a learning platform for... | 2 ⭐️ |
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draw tilemap | 0 ⭐️ |
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vehicle physic using rapier revolute joint | 0 ⭐️ |
Tile implementation of the Wave Function Collapse applied to 3D objects | 0 ⭐️ | |
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(work in progress) A 3D maze generation and maze crawler | 0 ⭐️ |
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A Bevy & Rust port of my old Java program, now with parallelization | 0 ⭐️ |
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hybrid FPS TPS bevy game | 0 ⭐️ |
Procedural asteroid generator using compute shaders in bevy | 19 ⭐️ | |
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My own physics simulator | 0 ⭐️ |
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Just a lab | 0 ⭐️ |
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dungeon crawler (DRPG) experiment in Bevy | 0 ⭐️ |
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Yet another Conway's Game of Life implementation but in a 3D space | 4 ⭐️ |
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Minimalistic lightweight 3D aim trainer written in rust | 0 ⭐️ | |
bevy_labeled_asset_conflict | 0 ⭐️ | |
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Basic game using rust and bevy | 0 ⭐️ | |
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A simple cli connect4 game written in rust | 0 ⭐️ | |
bevy samples with wasm | 1 ⭐️ | |
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- | 19 ⭐️ |
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Fall Mall Game build with Bevy engine https://bevyengine.org/ | 0 ⭐️ |
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use rust bevy to imply the classic snake game. | 0 ⭐️ | |
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Some tests on quadtree LOD | 0 ⭐️ |
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Following along a Bevy 0.12 Tutorial on how to create a spaceship game! :D | 0 ⭐️ |
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Trying different things with bevy and shaders. | 0 ⭐️ |
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Particle Life | 0 ⭐️ | |
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- | 1 ⭐️ |
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BPM (Bevy Preprocessing Machinations) is a tool for running an asset processing server while developing bevy | 1 ⭐️ |
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A quick and dirty platformer with physics game, made with bevy and rapier. Submitted to the olc gamejam 2024. | 0 ⭐️ |
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Demo project to learn the basics of ui in Bevy game engine | 0 ⭐️ |
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Playing with publicly available lidar data | 0 ⭐️ |
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