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Visual examples of the evolutionary crate usage. | 0 ⭐️ |
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Run & Jump Jam project | 0 ⭐️ |
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Experimenting with making my Blender dungeon explorable via Bevy. | 0 ⭐️ |
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Evolution simulation of agents with neural networks | 0 ⭐️ |
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toy procedural generation thing | 0 ⭐️ |
latest bevy | 0 ⭐️ | |
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A first example of simulated physics in Rust with the help of bevy | 0 ⭐️ |
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A procedural planet generator written in Rust using Bevy and Wgpu | 0 ⭐️ |
A simple physics sim written in Rust | 0 ⭐️ | |
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🤖👀 Advanced Programming course individual project | 0 ⭐️ |
an WIP apps dock for hyprland | 0 ⭐️ | |
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A project I created to test out the bevy engine that I want to continue! | 0 ⭐️ |
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A hexagon settlement designer & simulation game set in the Iron Age/Roman period. Hexelment is part of my PhD on this topic! | 0 ⭐️ |
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space station No. 34 is a shoot'em up made for the GBJAM 11 game jam (theme: space) | 0 ⭐️ | |
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A fun fairy-based factory game written in Rust using Bevvy as an engine, designed as a combination programming exercise and fun family activity | 0 ⭐️ |
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A simple Galaga-like game implemented in Rust using the Bevy game engine. | 0 ⭐️ |
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Extendable virtual pet that fits in a Raspberry Pi and needs an LCD display | 0 ⭐️ |
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