game based on Magic Maze | 0 ⭐️ | |
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ahh just trying some bevy (rewriting old pygame shit) and it's oled baby | 0 ⭐️ |
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Just an experiment with bevy_mod_scripting with Rhai. project runs now with the scripting libs but doesn't do anything. | 0 ⭐️ | |
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Catlike Coding's hex map tutorial for Bevy | 0 ⭐️ |
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Bevy GI solution with rasterization-based raycasting. | 0 ⭐️ |
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First experiment with Rust. | 0 ⭐️ |
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oops, I slipped, boss! | 0 ⭐️ |
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A game I'm working on. Very early stages | 0 ⭐️ |
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just game | 0 ⭐️ | |
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A water shader using bevy 0.13 | 0 ⭐️ |
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Small ECS-based game dungeon crawler project | 0 ⭐️ |
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A Rust-based Libretro frontend for seamless integration with retro gaming emulators. | 0 ⭐️ |
Try to imitate noita's physic system using bevy. | 0 ⭐️ | |
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A stress test for various Bevy networking libraries. | 0 ⭐️ |
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For studying purpose | 0 ⭐️ | |
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Realization of classic snake game on Rust | 0 ⭐️ | |
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A Cellular Automata Engine using Rust and Bevy | 0 ⭐️ |
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