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- | 8 ⭐️ |
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provide a gstreamer pipeline to bevy | 8 ⭐️ |
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- | 8 ⭐️ |
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contains plugins/systems to make serialization/deserialization with bevy smoother | 8 ⭐️ |
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Allows to trigger web/dom based popups/alerts and textinput in bevy | 8 ⭐️ |
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Hierarchical opacity for bevy. | 8 ⭐️ |
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Load libgdx texture atlas (sprite sheet) files as Bevy assets. | 8 ⭐️ |
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Spritesheet manifest loader | 8 ⭐️ |
Life, in its smallest form. | 8 ⭐️ | |
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a wayland compositor base on bevy | 7 ⭐️ |
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- | 7 ⭐️ |
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- | 7 ⭐️ |
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A turn-based 2D Platformer. Re-Implementation of the Classic EPOC32 Space Exodus Game by David Sansome | 7 ⭐️ |
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microplugin for bevy that syncs the rotation of entites towards a selected target | 7 ⭐️ |
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Render pixel fonts from PNGs in Bevy. | 7 ⭐️ |
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a real(istic) time simulator | 7 ⭐️ |
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A modern Pong game implemented with Bevy and Rapier | 7 ⭐️ |
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A Bevy Engine port of an old C++ OpenGL demo I made back in 2010. | 7 ⭐️ |
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Minecraft: Rust Edition | 7 ⭐️ |
Demos how to use dropped image files in a web based Bevy app as a Sprite | 7 ⭐️ | |
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Demo for bevy_girk | 7 ⭐️ |
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Customizable Bevy Engine GLTF loading through a trait | 7 ⭐️ |
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Provides the feature to creating an child window within a parent window. | 7 ⭐️ |
A fork of bevy-ui-navigation without dependencies on other Bevy ecosystem crates. | 7 ⭐️ | |
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A very lightweight bevy ui framework with just the most important bits of bevy_sickle_ui | 7 ⭐️ |
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A minimal 2d layout system (that works in 3d!) for bevy. | 7 ⭐️ |
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FPS Shooting range made with Bevy | 7 ⭐️ |
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- | 7 ⭐️ |
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Unconventional framework for making games in Bevy | 7 ⭐️ |
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Pixels game in bevy game engine (attempt #5) | 7 ⭐️ |
Comparing performance of naive GPU vs CPU collision detection for massive simulations with rust + bevy | 7 ⭐️ | |
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Toying around with rust and bevy in an attempt to create a space economy sandbox | 7 ⭐️ |
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- | 6 ⭐️ |
Pixel-art tower defense game with soldiers against vehicles | 6 ⭐️ | |
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bevy_trickfilm | 6 ⭐️ |
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Cheap, fast, mostly unique identifiers designed for Bevy. | 6 ⭐️ |
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Astroid Mining Game written in Rust with the Bevy ECS Framework | 6 ⭐️ |
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Render bevy gizmos by logging them | 6 ⭐️ |
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A boids simulation implemented with the bevy engine | 6 ⭐️ |
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一步步,迈向游戏国度 | 6 ⭐️ |
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Atmospheric Scattering Simulation Hillarie model for Bevy Engine | 6 ⭐️ |
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bevy zeroverse synthetic dataset generator | 6 ⭐️ |
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A crate for Bevy that provides a way to "postprocess" scenes after loading them. | 6 ⭐️ |
Bevy plugin to perform mesh picking using a BVH tree for better performances when raycasting | 6 ⭐️ | |
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- | 6 ⭐️ |
Utils to set up edgegap bevy game servers | 6 ⭐️ | |
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Mesh generation for tree and plants, using volumetric invigoration | 6 ⭐️ |
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Adds client state repair to bevy_replicon for reconnects. | 6 ⭐️ |
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Minibuffer integration for bevy-inspector-egui | 6 ⭐️ |
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A satellite simulator built on the Bevy engine, featuring 3D visualization of satellite operations, communication links, computation offloading, and energy consumption for satellite network research. | 6 ⭐️ |