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A test location for my outline shader that I have been working on converting from https://roystan.net/articles/outline-shader/ | 0 ⭐️ |
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FPS en ligne jouable en multijoueur | 0 ⭐️ |
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Mirror of my fork of Eternahl on Codeberg's bevy_fpc plugin. | 0 ⭐️ | |
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Playground for Bevy Engine Testing | 0 ⭐️ |
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magic cube, made using bevy 0.13 | 0 ⭐️ |
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A pooltable sim made with bevy | 0 ⭐️ |
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rimguard_realms | 0 ⭐️ |
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ECS-driven UI lib for the Bevy game engine. | 0 ⭐️ |
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Quantization before pathfinding | 0 ⭐️ |
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Plants VS Zombies, impl by Rust, Bevy 0.16 | 0 ⭐️ |
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Simple game created based on tutorial from yt | 0 ⭐️ |
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Allows for the convenient conversion of types from and to arrays of bytes. | 0 ⭐️ |
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The beginnings of a hidden object game made in rust/bevy | 0 ⭐️ |
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Arkanoid but written in Rust game engine bevy | 0 ⭐️ |
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Rust library for hexagonal tile logic | 0 ⭐️ |
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Rust game created for the Rust Cpp Dragons Christmas Jam 2023. At this time had picked up Rust in early Nov and was the first time using the Bevy game engine | 0 ⭐️ |
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Fun with Bevy | 0 ⭐️ |
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A roguelike game made with rust | 0 ⭐️ |
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A simple testing project for lightyear | 0 ⭐️ |
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